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Eukaryotic Eucharist

A small cellular survival game, shipped and playable in the browser since July 2026: you are a young algal cell feeding, diving and grafting organs under simple local rules.

SHIPPED

What it is

Eukaryotic Eucharist is a compact browser game about microbial life. You play a young algal cell: bask in the lit canopy to fatten on light, flood your ballast to dive, rasp rival scavengers off the richest fields. Feeding makes ATP and every action spends it. Carry your harvest home to graft real organs, a membrane intake pore, an anaerobic processor, a motility motor, onto a body graph you can open at any time.

It is one HTML file and one small graph kernel, hosted on GitHub Pages, with no build step and no framework; the page identifies itself as version 1.3.3, Predator Flow Balance. It is closed on purpose. It stays on this site as the proof that things here get finished, and its ecology was the first game to carry a tuning receipt from the Umwelt engine.

What exists today

Live and playable at the GitHub Pages address since 2 July 2026; public source, last pushed 17 July 2026. The repository has no README: the page is the documentation.

Not done

The only controls reference is the panel inside the game.

A served page shows the game loads, not that play has been independently checked.

Next

None. It stays as it is.

Built with

HTML JavaScript GitHub Pages

Inspect the work

play it

source

The game’s body graph: organ nodes such as storage vacuole, ribosome and cell membrane joined by coloured links, with dials for gas, oxygen, toxins and biomass
The body-graph view of the live page on 21 October 2026.

Connections

evidences Strand Theory

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